Vintage Tape Player

Got opportunity to work on this asset for the upcoming VR game - Private Eye. This was a really fun asset to work on, because of the intricate mechanics of the thing and the fact that I was able to do it fairly quickly (1 day for high poly and low poly bake, 2 days for assembling and Substance Painter Work) The model wasn`t even put together as a high-poly, the workflow was to model each of the individual components separately, to bake them and assemble the low-poly afterwards. This presented some interesting challenges as I didn't see the complete model until late in the process.
https://www.artstation.com/edgarssoiko

Vintage Tape Machine

tapemachine